Showing posts with label cg. Show all posts
Showing posts with label cg. Show all posts

Thursday, 23 February 2012

Underwater Lighting






I'm learning how to create underwater scenes in maya for a the backgrounds in a group project, and I'm having a lot of fun doing it.

Sunday, 19 February 2012

Building model






  

This is a building I modelled for Liam O'Brien. The design is his, for his final year film, which should be ready in June.

A Trio

I'm starting to really like toons in maya

Thursday, 9 February 2012

Thursday, 12 January 2012





Another project I'm also working on for college.

Wednesday, 14 December 2011

Tree

Work in progress. A tree , one of the things I designed for the backgrounds in my group project, which you can see here.